eddiekou Kou Man Kit2024-08-13T17:58:25+08:00
Affiliation
- International Communication Association
- National Communication Association
- Association for Education in Journalism and Mass Communication
- American Marketing Association
mxliu@um.edu.mo
Tel
+853 8822 8817
Office
Faculty of Social Sciences (FSS)
University of Macau
Avenida da Universidade, Taipa, Macao
Humanities & Social Sciences Building (E21B), 2041
Mingxuan LIU 劉銘璇
Assistant Professor
Academic Qualifications
PhD (Annenberg School for Communication and Journalism, University of Southern California)
MA (Department of Communication, University of California, Davis)
BSS (Department of Communication, University of Macau)
Research Areas
Information and Communication Technology, Media Psychology, Digital Journalism, Computational Social Science
Publications
- Liu, M., Sun, Q., Williams, D. (Forthcoming). With Great Power Comes Great Accountability: Network Positions, Victimization, Perpetration, and Victim-Perpetrator Overlap in an Online Multiplayer Game. New Media & Society.
- Liu, M., Tang, L., Williams, D. (Forthcoming). Sympathy for the Devil: Serial Mediation Models for Toxicity, Community and Retention. Media and Communication.
- Choi, S., Liu, M., & Williams, D. (Forthcoming). Relationship Formation and Maintenance in and through Video Games. J. Nussbaum & M. Schmierbach (eds.), The Oxford Research Encyclopedia of Communication. Oxford University Press.
- Williams, D., Liu, M., Choi, S., Bowman, N., Shaikh, S. (2024). Playing Through the Pandemic: Gaming Usage as a Buffer During COVID-19. Games and Culture.
- Choi, S., Liu, M., Sun, J., Huang, K. (2023). Who benefits from directed communication? Communication directionality, network structures, and perceived social capital in an MMOG. Computers in Human Behavior. https://doi.org/10.1016/j.chb.2023.107825
- Kim, S. S., Liu, M., Qiao, A., & Miller, L. C. (2022). “I want to be Alone, but I don’t want to be lonely”: Uncertainty management regarding social situations among college students with social anxiety disorder. Health Communication, 1-11. https://doi.org/10.1080/10410236.2021.1912890
- Liu, M., Yegiyan, N., Lai, M. (2022). Appetitive food, aversive warning: Interaction effects of visual and verbal cues on psychophysiological and attitudinal responses to food PSAs. Media Psychology. https://doi.org/10.1080/15213269.2022.2082982
- Liu, M., Choi, S., Kim, D. O., & Williams, D. (2021). Connecting in-game performance, need satisfaction, and psychological well-being: A comparison of older and younger players in World of Tanks. New Media & Society. https://doi.org/10.1177/14614448211062545
- Wang, L., Christensen, J. L., Smith, B. J., Gillig, T. K., Jeong, D. C., Liu, M., … & Miller, L. C. (2021). User-Agent bond in generalizable environments: Long-term risk-reduction via nudged virtual choices. Frontiers in Psychology, 3354. https://doi.org/10.3389/fpsyg.2021.695389
- Zhang, J., Calabrese, C., Ding, J., Liu, M., & Zhang, B. (2018). Advantages and challenges in using mobile apps for field experiments: A systematic review and a case study. Mobile Media & Communication, 6(2), 179-196. https://doi.org/10.1177/2050157917725550